FourPlay: Difference between revisions

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==Concept==
==Concept==
[[Image:Fourplay_grid.png|thumb|left|The FourPlay gameboard]]
FourPlay was conceived in 2006 by [[Matthew Tole]] as a cross between a quiz show and the game Connect 4. It was designed to be a way of getting non-YSTV connected students on the show, and thus getting viewers.  
FourPlay was conceived in 2006 by [[Matthew Tole]] as a cross between a quiz show and the game Connect 4. It was designed to be a way of getting non-YSTV connected students on the show, and thus getting viewers.  


===Format===
===Format===
Each show has four contestants, who compete in two heats, the winners of which play in the show final. Contestants take it in turns to choose a category, from which a question is asked. Whoever buzzes in first and answers correctly gets a counter in the corresponding column. The contestant who first gets 4 counters in a row horizontally, vertically or diagonally wins the round.  
Each show has four contestants, who compete in two heats, the winners of which play in the show final. Contestants take it in turns to choose a category, from which a question is asked. Whoever buzzes in first and answers correctly gets a counter in the corresponding column. The contestant who first gets 4 counters in a row horizontally, vertically or diagonally wins the round.
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==First Series==
==First Series==
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