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YSTV Archive: Difference between revisions

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=== Umatic and Mmatic ===
=== Umatic and Mmatic ===
A very common semi-pro 3/4 inch cassette format, with two different sizes of shell to accommodate different amounts of tape. Playing times are about 20 mins and 60 mins respectively. These were the main format for edited content until about 2000 {{unsure|When did we move to U - it was in use in 1987?}}. YSTV still has a machine with close to new video heads, so we can dub material off, the only problem is the volume of tapes to transfer!
A very common semi-pro 3/4 inch cassette format, with two different sizes of shell to accommodate different amounts of tape. Playing times are about 20 mins and 60 mins respectively. These were the main format for edited content until about 2000 {{unsure|When did we move to U - it was in use in 1987?}}. YSTV still has a machine with close to new video heads, so we can dub material off, the only problem is the volume of tapes to transfer!
=== Betamax ===
Used for a lot of early colour outside work {{unsure|around 1987}}, only a very few tapes from this date survive. Currently we don't have a working machine to play them, although we have two dud ones to work on. Good quality and have generally lasted well.
=== VHS ===
This seems to have been the first format used to record live broadcasts as opposed to being used in production and only occasionally to record complete live shows for posterity. This was presumably aided by the relatively low cost of blank tapes. Unfortunately because they would play in domestic VCRs a large number of items have gone missing with their creators, so archive coverage is patchy. Picture quality is also variable, with some tapes having suffered major picture quality degradation over time. Playback is not a problem with a large number of VHS (and compatible S-VHS) machines still available.


== Current Formats ==
== Current Formats ==
These are used for current contributions to the archive. The aim is that they should be as durable and widely playable as possible for the future, whilst also preserving decent picture quality in a reasonable amount of space.
These are used for current contributions to the archive. The aim is that they should be as durable and widely playable as possible for the future, whilst also preserving decent picture quality in a reasonable amount of space.
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