Michael Chislett: Difference between revisions

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==things==
==things==
* Fast food. A show about food that is fast. takeaways, quizzes, and some bloke who has a strange habit of blending/liquidising cheap meals. Fast food's first episode was a complete disaster, and the only interesting thing was apparently Chris Young's choice of clothing. For some unknown reason, people insisted on watching it. As a result, Mike hid the episode from the website's view, in the hope that it would sink down the search results! Series 2 will happen, with some drastic changes: this time, It's not going to get toned down atall. There will be blending, there will be takeaway races, and there will be cooking races. The episode will end as soon as the takeaway arrives.
* Fast food. A show about food that is fast. takeaways, quizzes, and some bloke who has a strange habit of blending/liquidising cheap meals. Fast food's first episode was a complete disaster, and the only interesting thing was apparently Chris Young's choice of clothing. For some unknown reason, people insisted on watching it. As a result, Mike hid the episode from the website's view, in the hope that it would sink down the search results! Series 2 will not happen, as Mike spent too long fixing Comms and the Main Mux...
 
* Live On the Lawn (LOL). Acoustic and quieter acts live outside the YSTV windows, and other places around campus. Kind of like Joules Holland.


* Create YSTV "big logo" idents. Go round campus projecting logo all over the place.
* Create YSTV "big logo" idents. Go round campus projecting logo all over the place.
** It works. but needs more lumens ...
** It works. But will need many more lumens to make a big enough impression...


* Create infinite loop idents / stings
* Infinite loop idents / stings
** filming of idea 1 complete, 1st draft ready, finishing touches to make.


* GD set.
* GD set.
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* Chainable video matrixes
* Chainable video matrixes
** Over 2010 - 2011, Mike set about building the "better than industry standard" video matirx system. Built as two 8 in, 8 out matrixes, they can also join together to make a larger 16x8 system. At the moment, no other system in the industry is capable of "intelligent linking". Ontop of this, they conform to Mike's brand new standard "YVP".
** Over 2010 - 2011, Mike set about building the "better than standard" video matirx system. Built as two 8 in, 8 out matrixes, they can also join together to make a larger 16x8 system. At the moment, Mike can't find another system in the industry is capable of out of box linking. Ontop of this, they conform to Mike's standard "YVP".


* YVP
* YVP
** Because Having everything talk to everything else is so cool.
** Because Having everything talk to everything else is so cool.
** YVP is pretty much butchered xml, with the driving principle being that machines can be used to create a mass routing table: this can then be read off to various other bits of kit, which can then display and react on the fly. For example, Someone connects up three cameras, and can't switch matrixes themselves. All they do is call up the YVP creator, tell it they want those three cameras on the vision mixer. The system then arranges itself, complete with matching tally lights. The Vision Mixer can also have a YVP addon, which then indicates what tally lights to activate... (coincidentally, tally lights will oneday be run through a new comms system, which will ofcourse, be YVP compatible...)
** YVP is pretty much butchered xml, with the driving principle being that machines can be used to create a mass routing table: this can then be read off to various other bits of kit, which can then display and react on the fly. For example, Someone connects up three cameras, and can't switch matrixes themselves. All they do is call up the YVP machine, tell it they want those three cameras on the vision mixer. The system then arranges itself, complete with matching tally lights. The Vision Mixer can also have a YVP addon, which then indicates what tally lights to activate...
 


== Posts ==
== Posts ==
79

edits