P164: Difference between revisions
Dummy User (talk | contribs) (P164 moved to P169: A P169 is a the 8x4 crosspoint. A P164 is the 3U processing back end, and a P152 is what actually has Maurice written on the front of it, although these days a Maurice seems to have become a P164 because all the P15) |
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This is the processing engine behind the [[Maurice]] control unit, a fact that has lead to some confusion, and many people calling a [[P164]] a [[Maurice]]. | |||
It provides range of video processing functions in real time, thus making a very useful machine to have around in the days before computer edit suites, or for live events. As a result whilst the unit in the studio vision path is rarely used in the way it used to be, units are regularly used on outside broadcasts either to Genlock a free-running video source or to provide some urgently needed video manipulation like zooming a projector feed or keystoneing a warped picture. It can also be used for aspect ration conversion, for example, a 4:3 video source can now be fed into the anamorphic 16:9 vision path, after being "squished" to 75% space horizontally. |
Latest revision as of 12:57, 6 August 2023
Information on this page may be out of date or apply to old equipment. Use with caution. |
- This article is about a piece of equipment. For more information on what it is for or how to use it, try its documents wiki article.
This is the processing engine behind the Maurice control unit, a fact that has lead to some confusion, and many people calling a P164 a Maurice.
It provides range of video processing functions in real time, thus making a very useful machine to have around in the days before computer edit suites, or for live events. As a result whilst the unit in the studio vision path is rarely used in the way it used to be, units are regularly used on outside broadcasts either to Genlock a free-running video source or to provide some urgently needed video manipulation like zooming a projector feed or keystoneing a warped picture. It can also be used for aspect ration conversion, for example, a 4:3 video source can now be fed into the anamorphic 16:9 vision path, after being "squished" to 75% space horizontally.