YSTV Does Hunted - Live: Difference between revisions

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== Setup ==
== Setup ==
[[File:Hunted Live Studio.jpg|thumb|The studio]]
Due to how distributed the production was across campus, there were a lot of technical challenges. The studio, which linked the different parts of the game together and kept viewers updated on what was going on, was based in Central Hall. Hunter HQ, which was where the hunters worked on tracking down contestants and interrogating them when caught, was based in the YSTV Studio. Static cameras, which acted as CCTV cameras, were placed at strategic points around campus, including on Central Hall balcony for an overview of campus. A number of roaming cameras (people's phones) went around campus with the teams to capture the action. All the static and roaming camera feeds and the outputs from the studio and HQ were sent to the gallery in the YSTV Control Room which mixed the final output.  
Due to how distributed the production was across campus, there were a lot of technical challenges. The studio, which linked the different parts of the game together and kept viewers updated on what was going on, was based in Central Hall. Hunter HQ, which was where the hunters worked on tracking down contestants and interrogating them when caught, was based in the YSTV Studio. Static cameras, which acted as CCTV cameras, were placed at strategic points around campus, including on Central Hall balcony for an overview of campus. A number of roaming cameras (people's phones) went around campus with the teams to capture the action. All the static and roaming camera feeds and the outputs from the studio and HQ were sent to the gallery in the YSTV Control Room which mixed the final output.